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Macintosh, Apple, Technology, and Design Blog

(Please Stop) Perpetuating the Sony Stereotype

Dan Moren in a blog post on Mac User about Sony’s purchase of Grace Note writes:

“…if Sony follows its usual game plan, expect it to turn Gracenote into a qualitatively better but ultimately unsuccessful proprietary format.”

This is a pretty common misconception about Sony that’s been floated by gadget blogs and others in the technology press. However, it’s simply not true to say that much of what Sony invents turns out to be unsuccessful. I don’t blame Dan at all for the comment because for some reason this seems to be the general perception. But lets look at the facts.

The most well known perceived failure of a Sony format is undoubtedly that of betamax. The consumer format, although of a higher quality was ultimately killed by competition from VHS. VHS is considered to have won the war because it had a less strict licensing program and the format could record for longer duration. What people don’t realise however that there is more to this story. A professional version of Betamax, Betacam went on to become the dominant broadcast format, and its successors Digital Betacam and now HD-CAM are used in virtually every broadcast facility in the world. So while the original Betamax format may have been a failure, what it ultimately led to has netted millions if not billions of dollars for Sony over the years.

Lets take a look at some of Sony’s other formats.

There’s the Compact Disc which they co-developed with Philips. You could hardly consider it a failure. Then there’s Minidisc. While Minidisc never took off as a distribution format, as a playback and recording format it was very successful, at least until mp3 and the iPod became dominant. Minidisc is still one of the primary recording formats for jingles and commercials at Radio Stations around the world, having replaced the traditional cart system. It is also still widely used for field audio recording along with DAT (Digital Audio Tape, which Sony also invented) Incidentally, Sony’s ATRAC format, which gets a lot of grief for being a failed competitor to iTunes, was not a download format to begin with. It started as the compression standard used on Minidisc. So while ATRAC did fail as an online delivery format, it is unfair to blame ATRAC itself. It was Sony’s Connect Store that was a failure, not the format. Incidentally, both Minidisc and ATRAC were licensed to other companies.

Sony’s failure to capitalize on the music download market was an unfortunate shortsighted decision based on a management that had become too blinkered by protecting its many devisions. Sony paid for that mistake and the once proud Walkman brand was delegated to second place by the increasingly popular iPod. But that does not mean that the Walkman was never a success in the first place. Technology eventually moves on, and just because new technology replaces an old one that should not invalidate the success of the older one in the first place.

What else has Sony been responsible for?

A recent success for the company is Blu-Ray. Devised as a high definition replacement for DVD, Blu-Ray was developed by Sony, and has so far been successful and looks to grow that success considerably. Many people who had speculated that Blu-Ray would fail based their suspicions on nothing more than this very stereotype, that Sony’s formats are all doomed to failure.

The Playstation is another highly successful brand for Sony. It became synonymous with gaming for a decade, taking over Nintendo’s mantle. Nintendo may have returned to the forefront with the Wii, but the Playstation 3, which some consider to have had a rocky start seems to be gaining considerable traction, and is still a highly recognized brand. Sony also had a minor part in the development of DVD (After abandoning their own disk standard, they joined forces with Toshiba for a unified universal format which became DVD). Video 8 and Hi 8 Were highly successful camcorder formats in the Analogue era, both having been developed by Sony. In the digital era they developed consumer camcorder miniDV format, as well as the newer High Definition version, HDV. They invented the Trinitron, the first flat screen TV (The Tube - not the LCD or Plasma.) Sony and Philips also jointly developed the Sony-Philips digital interface format (S/PDIF) The format is used for transmission of digital audio used on virtually every audio device with a digital out (Including the Apple TV). Sony also invented the now defunct 3.5inch Floppy Disk, that was the primary disk format around the world for at least a decade.

It is often argued that Sony’s Memory stick format is not successful because there hasn’t been wide spread adoption of it by other companies, but the sheer number of Sony products that use memory stick alone and the volume at which they sell make the format a success. If the lack of third party adoption is your only measure of success then by that measure iTunes should be considered a massive failure.

The perceived lack of success of Sony’s UMD format is another misconception. The idea of movies on UMD was certainly a failure. It was doomed from the start because both the distributers and retailers jacked up the prices to ridiculous levels, where it was often more expensive to buy a poorer quality movie on UMD than it was to buy the DVD. Yet the disk format itself is used for the distribution of PSP games. The PSP has been a huge success so for its intended task, UMD has been reasonably successful, just not for movies.

Sony, like Apple in many ways has always been an innovator. It is constantly inventing products. Some of them succeed and some of them don’t, but at least they try. It doesn’t wait around for others to come up with something and then adopt it, it is out there pushing the boundaries of technology. Like I said earlier success and failure in the technology world comes in cycles. Sony has had some dramatic failures but also some great successes, but they never stand still. 

I have always had a great respect for the people at Sony, because they are not afraid to invent for the sake of inventing. I’m not saying that the management at Sony have not made some bad decisions over the years but what large corporation hasn’t. There was a time when IBM was king of the computing world and when the Apple II was the dominant personal computer. One of the world’s biggest Airlines used to be Pan-Am, one of the most popular formats for photography was the polaroid and the biggest name in video games was Atari. Sony has made its mistakes but it never stopped innovating. It always bounces back and the geniuses at the company always keep inventing.

The funny thing about formats is that only seem to be considered proprietary if they are unsuccessful. If a format is a success it’s considered a standard. And Sony have contributed more standards over their lifetime than any other company I know of.

(Source: Wikipedia)

[UPDATED to fix numerous typos]

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Sony to buy Gracenote for $260 million

From The Washington Post:

Sony Corporation of America, a U.S. unit of Japan’s Sony Corp (6758.T), said it would buy digital media company Gracenote Inc for about $260 million plus other consideration.

[Read Sony to buy Gracenote for $260 million - washingtonpost.com]

Not exactly sure what’s behind this decision but it’s interesting.

A Word of Warning to Irish iPhone Users

When the iPhone launched in Ireland a few weeks ago it launched with some of the most limited options available to iPhone customers anywhere, with allocated minutes a fraction of what’s available in the UK for example. Perhaps the most obvious limitations though are the lack of visual voice mail and the 1 gig data limit. It is the later that has become a cause for concern.

Unlike the UK, the US, Germany and France, the iPhone tariffs offered by O2 do not come with an unlimited data plan. Instead customers get 1GB of data per month and are charged by the megabyte once they go over that limit. On a traditional mobile device 1GB may sound enormous, and the company claimed that 1GB of data was far more than most people would ever need. This may be true, but unlike traditional data capable cellphones, the iPhone has a full browser, and downloads full websites. In addition, Google Maps, YouTube and widgets all consume data. Having said that, you are probably unlikely to go over the limit unless you are a heavy surfer and not using wifi. Still, it is undoubtedly prudent to keep an eye on your data usage so you don’t get caught with a huge bill. And this is where the problem lies.

The iPhone keeps a track of the data sent over Edge. The function is in the settings panel under “usage”. I have had my iPhone now for about three weeks. The Edge usage stats on the iPhone are telling me that I have downloaded 26.3MB and I have uploaded 4.9MB. Obviously no where near the limit. However, if I check my bill online, where I can see how much data I have left it is telling me that I have used 58MB. That’s a pretty big discrepancy. As it is my first month you would expect the iPhone’s stats to mach my providers, but they are claiming that I used almost twice as much data as my phone is telling me that I used.

I could understand if they were a meg or two out but not that much. What’s more, because the online bill is itemized and lists individual data sessions, I have noticed some peculiar entries. On one such session, the online bill claims I downloaded 20MB. However I know what I was doing at the time and I was only browsing a mostly text based site. There is certainly no way I downloaded 20MB, unless my phone was doing something in the background, but I doubt it because that is the only single entry on the bill that large. Everything else is around the 1 MB mark. I don’t know just what is going on here but either way let me make this absolutely clear, you can not trust the usage counter on the iPhone. While this doesn’t matter to iPhone users in other countries where the iPhone is available, because of the limit it could affect you here. Regardless of what is causing the discrepancy, whether the network is measuring the data incorrectly or the iPhone is doing something strage, check your bills, don’t trust the phone, because it’s what O2 has recorded for data usage that they are going to bill you on.

Incidentally I did contact O2 customer support about this and they pretty much fobbed me off with a blanket statement claiming that the phone may not be accurate and reminding me that mail, maps and widgets all use data. Thanks for stating the obvious. They did not explain the mysterious 20MB of data. I’ve also had reports that similar problems have occurred using unlocked phones on other networks. If you are living in Ireland and have an iPhone or know someone who has an iPhone please check your bill and do not assume the phone is telling you how much data is being used. If you see anything suspicious on your bill, pursue it with customer service. Even if you are no where near your limit, you could be some day and if they are going to charge you for excess data by the MB then you need to be able to accurately measure the data usage.

Stick in a can

A great video from ProPhotoLife.com on a DIY studio lighting set up. I’ve been working on making similar set ups myself, but I love the wonderful simplicity of his lighting stands, the aptly named “Stick in a can”

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So Bad it Hurts

The much publicized and shockingly bad internal promotional video for Vista SP1 by Microsoft. I’m guessing that’s supposed to be Springstien, but either way, it’s excruciatingly painful to watch. You have to see it though as an example of just how bad a multi billion dollar corporation can screw something relatively straight forward up

O2 Ireland not planning iPhone price cut

From RTÉ News:


Mobile company O2 says it has no plans to reduce the price consumers pay to buy an Apple iPhone here.

The UK arm of the company has announced that it is reducing the price of the 8gb model of the phone by £100 until 1 June.

The reduction means that, with current exchange rates, the phone now costs €209 in Northern Ireland and €399 in the Republic

[Read RTÉ News: O2 Ireland not planning iPhone price cut]

This really shouldn’t come as a shock to people. Mobile networks in Ireland have been fleecing people for years, why people are expecting it to be ay different with the iPhone is beyond me, although it does bring the issue of said fleecing into the wider public consciousness. Actually, the iPhone pricing in Ireland may be the least of the problems with the way O2 is dealing with the apple handset in this country. The tariffs and paltry 1Gig data limit are far more annoying than the price of the phone.

The Mac Clone And The Case of The Missing Company

Mac User has a good round up of the unfolding mystery surrounding the self professed and seemingly non existant mac clone manufacturer psystar. Sounds very suspicious to me.

Bugature

I love Aperture. I really do. I much prefer it to the competition, mainly Lightroom. I think its interface is much better, especially for organizing images. I find lightroom’s UI just gets in your way, takes up to much of the screen and is big and clunky, especially on a smaller screen. (yes I know you can hide parts of it). So it is with great pain I write this post, because you see, as much as I like Aperture it has one fatal weakness. It’s as buggy as hell.

Aperture has always been a little flakey. When version 1 came out it was given the nomenclature “crapeture”. However things settled down with 1.5.1 and it was more than useable. Bugs were relegated mostly to speed issues. However with 2.0 they were back with a vengeance. First, thumbnails would turn red with a warning message that Aperture couldn’t read the format, even though it was fine only moments ago. Then there’s the dreaded image loading bug, where Aperture would just sit there with the “Loading” badge over the image. And of course the random quits which are annoying if you’ve changed your keywording button layouts because it looses them.

With 2.01 they addressed the red thumbnail bug, and stability improved a little, but with 2.1 it’s back to the good old days of random flakiness. I discovered a new one last night that drove me to quit the program and give up for the night. While making adjustments to a raw file the whole image would turn black. Seemingly at random. And the only way to get it back was to either remove all adjustments or quit and re-launch the program, which rapidly became a pain. I discovered afterwards that this seems to be limited to occurring while Aperture is processing previews in the background, but its still a major pain in the behind.

Like I said, I love Aperture, and I really don’t want to have to switch to using something else, but if they don’t get their act together soon I may get frustrated to the point of giving lightroom another serious look. And no that’s not one of those “I’ll never use an Apple product again unless Apple pays attention to me” idle threat that you read on Apple forums. It’s simply a statement of fact based on the usability of the software.

Interestingly enough, the only other piece of Apple software that was notoriously bug ridden to the point of being unusable was Motion. This is interesting because both make heavy use of the GPU to achieve their “speed” I have to wonder that, considering alternatives that use the CPU for processing (ie Lightroom) seem much faster, especially with modern processors, if the whole GPU thing is running out of steam. The whole problem is exacerbated by the differences in GPU’s among different manufacturers, so maybe Apple would be better off going back to using the CPU for their heavy lifting. Then again, i’ve yet to see anything that can do what motion can do in realtime.

I don’t for a second doubt Apple’s commitment to Aperture. I just doubt mine at this point.

The science behind the Olympic flame

From RTÉ News (Amazingly Enough):

The tradition of the Olympic flame may be rooted in Greek sporting heritage dating back thousands of years, but new technology is crucial to keeping the fire burning whatever is thrown at it.

[Read RTÉ News: The science behind the Olympic flame]

Apple Releases Final Cut Server….Finally

looks like today’s Apple Store update was video related after all. Apple have finally released Final Cut Server, their asset management system for Final Cut Studio. In a rare move for the company, the software was announced almost a year ago, making it one of the longest ever pre-announcements of a product from Apple. The software is available now from $999. European pricing is not yet available.

More details are available here.

[UPDATE: European Pricing starts at €899]

BBC gets tough on ISPs

From T3:

With iPlayer already established as one of the most popular sites on the net, the Beeb is getting tough with any ISP that tries to traffic shape site content. Auntie has threatened to create a blacklist of providers attempting to control the volume of traffic being sent into a network in a specified period or the maximum rate at which traffic is sent.

[Read BBC iPlayer gets tough on ISPs - www.t3.com]

How does Lightroom 2.0 Beta compare to Aperture 2.1?

Undoubtedly in response to pre-empt any traction by Apple’s rapidly updated Aperture 2 software, Adobe has released a beta of the next version of its competing Lightroom, now at 2.0. As always, comparisons abound, and as always fans of either software will draw their respective lines in the sand. Among the new features for Lightroom are Multiple Monitor Support (which Aperture has always had) and smart collections (like Aperture’s Smart Albums). The update also ads some localized corrections much like Aperture 2.1’s new doge and burn plug in, although in Lightroom it remains non destructive, definitely an advantage to Lightroom, but then Aperture’s ability to have filter plug-ins offers far more capabilities in the long run. There is no mention of anything like Aperture’s plug in architecture in the Lightroom 2.0 Beta.

The Library filter bar is much like the similar option in Aperture, although it takes up a good portion of the screen in Lightroom (some may prefer this, as it makes the options easier to read) Another interesting feature is that the software now runs in 64bit on both OSX and Windows (presumably requiring Leopard for that one). This is of particular note because as far as I can tell, none of Apple’s current software is 64bit although what difference this will make is yet to be known.

Another new option is tighter integration with Photoshop CS3 with the ability to send directly to CS3 without writing a tiff or psd first, and also the ability to open an image in photoshop as a smart object.

Over all both Aperture and Lightroom remain similarly specced. this release brings Lightroom’s organizational tools closer to Lightrooms, while recent releases of Aperture have brought it closer to Lightroom’s develop options. Aperture has a major advantage of having a newly released plug in architecture, which down the line could see some powerful third party tools working right inside Aperture, negating the need to go to photoshop for many functions, although the process is destructive and creates another version of your image. Lightroom has the benefit of the Adobe pedigree and brand name and that seems to have done much for its adoption so far. I suspect giving the beta away for free will help too.

In my opinion both tools offer a powerful workflow solution for Photographers, but personally, having gone back and forward between the two I prefer Aperture. I find Aperture’s non modal workflow more intuitive, and I find the results of its Raw Decoding to be superior to Lightrooms and I think its interface is more professional and less cluttered (seriously Adobe, what’s with the flourish at the end of the panels in Lightroom) I think many of Lightroom’s creativity advantages were negated with 2.0 and 2.1 added a whole new world of possibilities with the plug-in SDK. Having said that, there are many who swear by Lightroom and I respect their opinions, so at the end of the day while I still recommend Aperture over Lightroom, try both out and see which one works best for you.

April Fools Day

Be careful what you read on the internet. Tech sites have a habit of releasing press releases and stories today that are completely bogus. Just remember, you’ve been warned.

Scientists Want Your MacBook for Earthquake Detection

How Cool is this? From Wired:

University of California scientists are building a distributed earthquake-detection system that uses the accelerometers inside many notebooks, including MacBooks

The idea is basically to create a huge grid of earthquake detectors using the motion sensors in laptops which report over the internet and could give valuable seconds to people about to be hit by an earthquake. Think of it like seti at home only for earth quakes.
[Read Scientists Want Your MacBook for Earthquake Detection]

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